It’s about creating something both parties are proud of and happy to work on. At Karman, we believe the best results are produced when ideas are matched with the correct technology. Just take a look at some of our favourite projects.
Joey Drew Studios approached Karman to create the first mobile game set in the universe of their tremendously popular Bendy™ and the Ink Machine franchise.View Project
A year into development, DIGIT Game Studios and Scopely were in need of UI design help and a fresh perspective to complete Star Trek Fleet Command – a free-to-play core mobile game set in the universe of J.J. Abrams’ Star Trek.View Project
Sago Mini’s challenge to Karman was to port their successful iOS game Pet Cafe from Cocos2D to Unity for integration into Sago World (an app that aggregates all of Sago’s games).View Project
When it comes to creativity, Karman doubles down. Between client work, we give our team the freedom and time to experiment with whatever ideas and technologies come to mind. Constantly enriching our specialties and broadening our knowledge, we’re always at the forefront of possibility. It’s this approach that keeps Karman clients on the leading edge.Labs
With an active industry presence built on a foundation of award-winning work, and full-service capabilities that include animation, 3D modelling and more, there's nothing we can't handle. Partner with our exceptional team and come to expect the unexpected.